Story[]
Gameplay[]
Goal[]
Rules[]
Player[]
One to six soldier squad, depending on the level. Squad can be divided max up to 3 groups: with snake logo, eagle or puma. Commanding one of them leaves the other in auto defense mode. In some missions operating a vehicle is required or optional.
Every successful mission grants additional 15 soldiers, up to 360.
Character[]
NAMES:
Amiga & DOS | |
10: | Jops - Jools - Stoo - RJ - Ubik - CJ - Chris - Pete - Tadger - Hector |
20: | Elroy - Softy - Mac - Bomber - Stan - Tosh - Brains - Norm - Buster - Spike |
30: | Browny - Murphy - Killer - Abdul - Spotty - Goofy - Donald - Windy - Nifta - Denzil |
40: | Cedric - Alf - Marty - Cecil - Wally - Dong - Jason - Roy - Peewee - Arnie |
50: | Lofty - Tubby - Porky - Norris - Bugsy - Greg - Gus - Ginger - Eddy - Steve |
60: | Hugo - Zippy - Sonny - Willy - Mario - Luigi - Bo - Johan - Colin - Ruby |
70: | Morgan - Reg - Peter - Brett - Matt - Vic - Hut - Bud - Brad - Ashley |
80: | Les - Rex - Louis - Pedro - Marco - Leon - Ali - Tyson - Tiger - Frank |
90: | |
... |
UNIFORMS:
Troops have different uniforms in every environment type (level theme).
platform | uniform type | ||||
---|---|---|---|---|---|
jungle | arctic wastes | desert | moor lands | underground base | |
[AMIGA] | |||||
[DOS] | |||||
[SEGA] | |||||
[SNES] | |||||
RANKS:
Every soldier gets promoted in the end of the mission. Every mission phase counts for higher promotion (one rank per level). The rank of the troop squad leader is shown above his head.
ATTACK:
- Basic: machine gun, single or constant shots
- Special: grenades and bazookas
DEFENSE:
- None. Single shot or any explosion kill.
Moves[]
Basic Moves
- Attack (single or constant fire)
- Move Forward (one speed)
- Swim (shallow water - shooting possible; deep water - no attack possible)
- Fall Damage: small hills/cliffs - none; high cliffs and chasms - death
Special Moves
move | image | description | how to perform |
---|---|---|---|
Grenade Throw | |||
Bazooka Shot | |||
Vehicle Boarding | |||
Hostage Tagging | |||
Activating Floor Buttons |
Forbidden Moves
- Jump
- Crouch (occurs rarely when idle; no gameplay meaning)
Weapons[]
name | image | damage | description |
---|---|---|---|
Machine Gun | |||
Grenades | |||
Bazookas | |||
Vehicles |
Game Environment[]
Levels[]
- 24 Missions: each one consist of 1 to max 6 phases (levels).
- Total number of levels: 72.
- 5 environment types (level themes), previewed on missions title screen:
Jungle | 5 Missions 14 levels | |
Arctic Wastes | 5 Missions 15 levels | |
Desert | 4 Missions 14 levels | |
Moor Lands | 5 Missions 14 levels | |
Underground Base |
5 Missions 15 levels |
- objective types:
objective | rarity | how to perform |
---|---|---|
KILL ALL ENEMY | frequent (most levels) |
eliminate all enemy troopers, BigGunz and vehicles (if present) |
DESTROY ENEMY BUILDINGS | frequent (most levels) |
blow up all buildings with doors from which the enemy emerge using grenade or bazooka (in very rare circumstances: building with blown up door remains active and enemies still are appearing - blow it up second time) |
PROTECT ALL CIVILIANS | rare (6 levels) |
complete all other level objectives with no civilian casualties |
GET CIVILIAN HOME | very rare (2 levels) |
destroy barricade to free a civilian then ensure that they make it home alive (no need to move troopers near them to engage or tag them like in "rescue hostages" missions; civilian will relocate towards their home when the path is clear) |
RESCUE HOSTAGES | rare (7 levels) |
kill the captors detaining the hostages, then move troopers near the hostage to ‘tag’ him (or her); the hostage will then follow the troopers; hostage needs to be taken to to the nearest friendly MASH outpost (tent with red cross) |
DESTROY FACTORY | unique (1 level) |
activate all oval shaped floor buttons - one soldier must stand and stay on the buton until others will stand on the the remaining buttons to activate it; (lights up or blink red) |
DESTROY COMPUTER | unique (1 level) |
activate all oval shaped floor buttons - one soldier must stand and stay on the buton until others will stand on the the remaining buttons to activate it; (lights up or blink red) |
KIDNAP ENEMY LEADER | unique (1 level) |
enemy leader is dressed to look like a hostage, but he’s not; do not kill him - take him to the nearest allied outpost (like in "rescue hostages" objectives) |
- Missions
AMIGA & DOS
MISSION 1:The Sensible Initiation | ||
---|---|---|
PHASE 1/1:It's A Jungle Out There | ||
[level start DOS] [Amiga] |
[minimap DOS] [Amiga] |
location: JUNGLE squad: 2 SOLDIERS objectives: - kill all enemy enemies: Grunt secrets: none - interactive map |
MISSION 9:Great Scott Good Shot | ||
---|---|---|
PHASE 1/2:Round The Garden | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 1 SOLDIER objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 2/2:In At The Deep End | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 1 SOLDIER objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
MISSION 10:One Gigantic Dust Bowl | ||
---|---|---|
PHASE 1/5:The Square Dance | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 2/5:Penny For The Guy | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 3/5:Tanky In The Middle | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - destroy enemy buildings - PROTECT ALL CIVILIANS enemies: Grunt, ... secrets: none |
PHASE 4/5:If It Moves Kill It | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 5/5:A Good Hard Tank | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 6 SOLDIERS objectives: - destroy enemy buildings enemies: Grunt, ... secrets: none |
MISSION 11:Jungle Bloody Jungle | ||
---|---|---|
PHASE 1/3:Lord Of The Flies | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 2/3:What A Big Chopper | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - GET CIVILIAN HOME enemies: Grunt, ... secrets: none |
PHASE 3/3:Donkeytastic | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 5 SOLDIERS objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
MISSION 12:Chiller Thriller Killer | ||
---|---|---|
PHASE 1/6:An Icicle Made For Two | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 2 SOLDIERS objectives: - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 2/6:Thank You Very Much | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 2 SOLDIERS objectives: - kill all enemy enemies: Grunt, ... secrets: none |
PHASE 3/6:Death And Glory | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 3 SOLDIERS objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 4/6:North Face Of The Eiger | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 5/6:Rescue El Presidente | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - RESCUE HOSTAGES enemies: Grunt, ... secrets: none |
PHASE 6/6:Chill Out Iceman | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 6 SOLDIERS objectives: - kill all enemy - destroy enemy buildings - DESTROY FACTORY enemies: Grunt, ... secrets: none |
MISSION 13:Moors Murderers | ||
---|---|---|
PHASE 1/1:Much Much Moor | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 2 SOLDIERS objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
MISSION 14:Bomb Alley | ||
---|---|---|
PHASE 1/3:It's All Mine | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 1 SOLDIERS objectives: - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 2/3:Sandy Crack | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 3 SOLDIERS objectives: - kill all enemy - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 3/3:Airlift | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - RESCUE HOSTAGES enemies: Grunt, ... secrets: none |
MISSION 15:Get Orf Moi Laand | ||
---|---|---|
PHASE 1/3:Sheep Dip | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 3 SOLDIERS objectives: - kill all enemy - destroy enemy buildings - PROTECT ALL CIVILIANS enemies: Grunt, ... secrets: none |
PHASE 2/3:Chocs Away Chappies | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - destroy enemy buildings enemies: Grunt, ... secrets: none |
PHASE 3/3:A Bridge Too Far | ||
[level start DOS] ... [Amiga] ... |
[minimap DOS] ... [Amiga] ... |
location: ... squad: 4 SOLDIERS objectives: - kill all enemy - destroy enemy buildings - PROTECT ALL CIVILIANS enemies: Grunt, ... secrets: none |
mission | phase | map start | minimap | objective | no. of soldiers in squad |
---|---|---|---|---|---|
12 Chiller Thriller Killer | |||||
13 Moors Murderers | |||||
14 Bomb Alley | |||||
15 Get Orf Moi Laand | |||||
16 Going Underground |
1/2 Eton Rifles |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
2 |
2/2 Sewers Canal |
DOS |
DOS |
- destroy enemy buildings | 3 | |
17 The Moor The Merrier |
1/1 No Way In |
DOS |
DOS |
- kill all enemy - destroy enemy buildings - RESCUE HOSTAGES |
4 |
18 Underpants Electric |
1/5 Take Your Partners |
DOS |
DOS |
- RESCUE HOSTAGES | 3 |
2/5 The Scroungers |
DOS |
DOS |
- destroy enemy buildings - PROTECT ALL CIVILIANS |
4 | |
3/5 Plenty Of Room |
DOS |
DOS |
- RESCUE HOSTAGES | 5 | |
4/5 Franz Klammer |
DOS |
DOS |
- RESCUE HOSTAGES | 6 | |
5/5 The Doors |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
6 | |
19 Diablo Downstairs |
1/1 Look Out |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
6 |
20 Moors The Pity |
1/4 Tank Top |
DOS |
DOS |
- destroy enemy buildings | 3 |
2/4 Tanktastic |
DOS |
DOS |
- destroy enemy buildings | 4 | |
3/4 The Great Escape |
DOS |
DOS |
- destroy enemy buildings - GET CIVILIAN HOME |
3 | |
4/4 Whoopeee |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
3 | |
21 Explore my hole |
1/1 Too Much Man |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
1 |
22 Desert Disaster |
1/4 Rocket Man |
DOS |
DOS |
- kill all enemy - destroy enemy buildings - RESCUE HOSTAGES |
1 |
2/4 Running Out Of Ideas |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
1 | |
3/4 And They're Off |
DOS |
DOS |
- kill all enemy - PROTECT ALL CIVILIANS |
1 | |
4/4 Go For It |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
1 | |
23 Moors Et Mortem |
1/5 Sheep Shaggers Delight |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
2 |
2/5 Ireland Records |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
3 | |
3/5 Gawd Help Me |
DOS |
DOS |
- kill all enemy | 4 | |
4/5 Chopper Crazy |
DOS |
DOS |
- destroy enemy buildings | 4 | |
5/5 Stop The Pigeon |
DOS |
DOS |
- kill all enemy | 6 | |
24 Bomb The Base |
1/6 Save That Scumbag |
DOS |
DOS |
- kill all enemy | 4 |
2/6 One Man Three Choppers |
DOS |
DOS |
- destroy enemy buildings | 4 | |
3/6 A Watery Grave |
DOS |
DOS |
- kill all enemy - destroy enemy buildings |
4 | |
4/6 System Off |
DOS |
DOS |
- kill all enemy - destroy enemy buildings - DESTROY COMPUTER |
4 | |
5/6 Stick Em Up Cod Breath |
DOS |
DOS |
- KIDNAP ENEMY LEADER | 5 | |
6/6 Donkeydeathtasticelastic |
DOS |
DOS |
- destroy enemy buildings | 5 |
Items[]
name | icon | type | characteristics |
---|---|---|---|
Grenade Box | jungle [Amiga] arctic [Amiga] bunker [DOS] |
inventory consumable | + 4 grenades - walk onto to pick up - blow up if shoot (ammo lost) |
Bazooka Box | jungle [Amiga] arctic [Amiga] |
inventory consumable | + 4 bazookas - walk onto to pick up - blow up if shoot (ammo lost) |
Supa Dupa Boostas | see: 'Bonus Content/Secrets' | consumable | 5 unique hidden items, one of each in all game (?) |
Interactable Objects[]
Enemies[]
Bosses[]
No bosses are present.
Dangers[]
- OBSTACLES (lethal)
Characters[]
name | image | map | interaction |
---|---|---|---|
El Presidente |
UI[]
Title Screen[]
Amiga | DOS | Amiga CD32 | SNES | Game Boy Color |
---|---|---|---|---|
Atari ST | Atari Jaguar | Sega Genesis (Mega Drive) |
3DO | Acorn Archimedes |
FEATURES: |
Menu[]
main menu | submenu | |
---|---|---|
image | options | |
Game modes[]
- No difficulty levels
- Singleplayer
Save Options[]
HUD[]
name | image | description |
---|---|---|
Controls[]
peripheral | button/key | action |
---|---|---|
Scoring[]
score | action |
---|---|
Releases & Credits[]
platform | first release | |||||
---|---|---|---|---|---|---|
box cover | date | developer | publisher | authors | ||
Amiga | 1993 | Sensible Software | Virgin Interactive | |||
DOS | 1993 Nov 29 |
|||||
Amiga CD32 | 1994 | |||||
Atari ST | 1994 | |||||
Sega Mega Drive (Sega Genesis) |
1994 | |||||
SNES | 1994 | |||||
3DO | 1994 | |||||
Acorn Archimedes | 1994 | |||||
Atari Jaguar | 1995 | |||||
Game Boy Color | 2000 |
OTHER RELEASES:
platorm | box cover | date | publisher | country | |
---|---|---|---|---|---|
Manual[]
language | file |
---|---|
English [EN] |
|
Bonus Content[]
Secrets[]
Hidden Items
(DOS manual don't describe the Bullet-Proof Vest due to print error. There is Rank Boost description doubled)
Easter Eggs[]
Cheats[]
Game Series[]
- Cannon Fodder 2
- Cannon Fodder 3 (no game page - not qualified as retro content)
Unreleased Content[]
Development Phase[]
Concept Art[]
Map Editor[]
Additional Info[]
Gallery[]