Story[]
"You are in defense of your buildings which have come under attack by android commando raiders. Without warning they appear, intent on capturing your buildings and destroying your gun emplacement."
--- Game Manual Atari2600
Gameplay[]
Commando Raid is a game where the player controls a gun at the bottom center of the screen that fires upwards at "enemy android commando raiders".
The majority of the raiders consists of helicopters that drop down commando paratroopers. The player has two buildings on each side of their gun (making four total) that they must protect from the paratroopers. Each time a paratrooper lands on a building it will cause damage; once a fourth paratrooper lands on a same building, they will start tunneling underneath that building’s surface. With each additional paratrooper that lands on the building site, the tunnel will continue to grow, and if they tunnel far enough they will destroy the player’s gun with a bomb, ending the game.
Occasionally during a wave a bomber will also fly overhead and drop a bomb. If the bomb hits the ground without being shot that will also end the game. A building gets totally repaired with every 10,000 points scored, however.
Commando Raid has eight different play levels, which are distinguished by paratroopers’ color changing with each new level.
The game was developed by Vidtec and was released for the Atari 2600 by U. S. Games.
Goal[]
- Shoot as many Paratroopers as possible, as long as possible
- Gain highest score
Rules[]
- Protect city structures by shooting down enemy Commando Paratroopers before they reach the Buildings
- Shoot every falling Bomb (deadly)
- optional: shoot down Helicopters and Bomber plane
Player[]
| Gun Emplacement | |
|---|---|
|
FEATURES: - attack: single fire: straight bullets or steerable missiles; autofire (see game modes) - defense: none |
Moves[]
Basic Moves
- attack (single fire)
- aim (range: left/right)
Special Moves
None.
Forbidden Moves
- weapon changing during gameplay
Weapons[]
One Gun Emplacement, situated in the center of the city. Two type of shots, chosen before gamplay with console switches: straight bullets or steerable missiles (see game modes) that fly where the gun is pointed. One speed of shooting. Single fire (autofire chosen before gamplay with console switches)
Base structures[]
Game Environment[]
Levels[]
- One map
- Waves of Enemy (levels)
Items[]
None.
Interactable Objects[]
None.
Enemies[]
| Helicopter | ATTACK: - non direct; transports Commando Paratroopers who jumps of it DEFENSE: - none (one shot kill) | |||
|---|---|---|---|---|
|
| |||
Bosses[]
None.
Dangers[]
No creatures or obstacles.
Characters[]
None.
UI[]
Menu[]
None.
Game modes[]
Difficulty is set by the console switches:
- Automatic or manual firing - set with the console COLOR SWITCH:
- Color = Manual Fire
- Black & White = Automatic Fire
- Steerable missiles or straight bullets - set with the console LEFT DIFFICULTY SWITCH:
- Position A = Straight Bullets
- Position B = Steerable Missiles
- Bombers can be removed from game - set with the console RIGHT DIFFICULTY SWITCH:
- Position A = No Bomber
- Position B = Bomber
Save Options[]
None.
HUD[]
Score counter.
Controls[]
| peripheral | button/key | action |
|---|---|---|
| Joystick | Up | starts the game for the first time and after loosing |
| Left | aim to the left | |
| Right | aim to the right | |
| Fire | fire |
Scoring[]
| score | action |
|---|---|
| + 115 points | shooting down Commando Paratrooper |
| + 200 points | shooting down Helicopter |
| + 200 points | shooting down Bomber |
| + 115 points | shooting down Bomb |
SCORE REWARD:
- gained for every 10 000 points
- new building takes place of the one that is most badly damaged
- ring bell signals the award
Releases & Credits[]
| platform | first release | |||||
|---|---|---|---|---|---|---|
| box cover | date | developer | publisher | authors | ||
| Atari 2600 |
|
|
1982 | U.S. Games (JWDA) |
U.S. Games |
|
OTHER RELEASES:
| platorm | box cover | date | publisher | country | |
|---|---|---|---|---|---|
Manual[]
| language | file |
|---|---|
| English [EN] |
|
Bonus Content[]
Secrets[]
Easter Eggs[]
Cheats[]
Game Series[]
Game Clones[]
Unreleased Content[]
Development Phase[]
Concept Art[]
Map Editor[]
Additional Info[]
Gallery[]











