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Demon Attack instruction manual


Marooned on the ice planet Krybor, you watch legions of eerie creatures scream overhead. They hover ominously. They give you no quarter. Attack and destroy them–or be destroyed! Armed with your Laser Cannon, you confront the ultimate challenge: Survive! (From the manual)

This original version of Demon Attack was released for the Atari 2600 in 1982 by Imagic.


The player’s(/s’) Laser Cannon faces an unending assault against Demons, materializing out of thin air, appearing in groups of three. The Demons vary in size, shape and attack patterns, as at first they stay confined to three areas of the screen: at the top, middle, and near players’ Cannons at the bottom. After a while, whenever a player destroys the lowest Demon, the next higher Demon will drop down to replace the closest Demon. They also start splitting when shot, turning into two smaller Demons, only one of the two will fire at the player, along with diving down at the player’s(/s’) Cannon.

If a Laser Cannon is hit by a Demon or their fire, the Cannon is destroyed and the game will end if there are no more reserve Cannons (called "bunkers"). An extra bunker is awarded with every wave of Demons a player destroys without losing a Cannon, with a maximum of six reserve bunkers possible.

Variables and game variationsEdit

To change the difficulty level, the difficulty lever can be set in the "A" position for the hardest setting.

Variations include regular Demon Attack games, along with tracer shots variations, which allow players to steer their shots after they have been fired. There are also variations for two players competing (which players' turns alternate with the end of every wave), co-op (the Laser Cannon control alternates every four seconds per player, which the player’s turn is indicated by a color change of the Cannon), these options with tracer shots, and when a player gets hit, their partner scores an additional 500 points on the last two games (as this version has 10 games in all).

Fun factsEdit

  • Demon Attack was one of the very first offerings from Imagic when they entered the video game market with Atari 2600 games.
  • Atari filed a lawsuit against Imagic for the Intellivision version of the game, due to Atari having the exclusive home licensed version of Phoenix, which Atari alleged the Intellivision version was too similar to their Phoenix due to the mother ship wave. Imagic settled out of court and reportedly paid for a license to enable other versions of the game (TI-99/4a, Commodore 64) to include the mother ship wave as well.
  • The game would be ported to many consoles and computers, which included the Amstrad CPC, Atari 8-bit computer, Commodore 64, Intellivision, Odyssey2, TI-99/4a (as Super Demon Attack), TRS-80, TRS-80 Color Computer, and VIC-20.